Who Surely? started as a home-brewed social card game for friend and family game nights — invented to push conversations and reactions further than the games already on the table. Callout Cards, Challenge Cards, Voting Cards, and Identity Cards drive a simple loop: vote, perform, laugh, repeat. What began as a deck for one living room turned into a game worth building properly.

Made by Jamal Khalili, a Berlin-based multimedia creator designing, building, and running Who Surely? solo — from the cards themselves to the site and social presence.